#kull warrior
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Led By A Savage Queen: Lana Clarkson as the Amazonion Warrior Queen Amathea/Athalia. Clarkson essayed indomitable heroines in an entertaining quartet of Roger Corman-produced Sword & Sorcery flicks in the '80s. I loved comics like "Savage Sword of Conan," "Kull The Conqueror," "Red Sonja," and "Beowulf" as a kid, and Clarkson then and now strikes me as leaping straight out of their pages, tall, proud, and very forceful in the fight scenes.
#lana clarkson#barbarian queen#deathstalker#wizards of the lost kingdom II#barbarian queen II: the empress strikes back#sword & sorcery#80s fantasy movies
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Thinking about the setting I worked on with a friend, and another of my favourite species.
They're known as The Hegemony, mosy because that's what their society is called.
They are, overall, large four-armed acid-spitting alligator people.
Originally they were the pets of an ancient and highly advanced species that all died out. The Hegemony took their technology and grew from it, believing that everything in the universe was intended for them. Therefore they have set out in a fanatical conquest of the galaxy to appropriate technology and take territory thst they believe they have a divine right to.
The only reason why they aren't a threat is because they had the cosmic misfortune to have the Kull stand between them and the rest of the galaxy.
So whenever they embark on a new "Glorious crusade" they run into a couple of Kull ships thst give them a swift kick up the cloaca and send them packing.
Hegemony society is divided into three genetically distinct castes:
- Ruling Caste: the inbred rulers of their society, they are scrawny and deformed due to centuries of inbreeding for "genetic purity" but they have pheromonal influence over the other two castes. Acting as a combination of child-kings and fanatical preists preaching dominance over the galaxy.
- Warrior Caste: 8 foot tall and bulky with immense muscles the warrior caste are the main fighting force. Brutal and tough they are one of the few things that can challenge a Kull in hand to hand combat. They acid they cam spray is able to melt rock.
- Worker Caste: diminutive and scrawny, they are extremely intelligent with a natural understanding of advanced engineering, physics and all sorts of things. However they are used for all things from manual labour to ship-building and research. However they have been bred to have an extreme flight response - so they are docule and obedienct, if not very skittish. The acid they spray is more like a strong vinegar, unpleasant if it gets in your eyes but overall harmless.
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Dioraden: Nations - Lakhessa
The kingdom of Lakhessa is the successor to the realm of Vitessa. Near the end of the 5th age the Underdark and its residents chose to reconnect with the material plane. One of the first to do so was a Drow Necromancer called Lakhessi, in the year 962.
Prior to Lakhessi’s arrival, Vitessa was ruled by a dark magician who enslaved many creatures to be his labour force, most notably the Orcs and Goblins (See the entry on Vitessa for more information).
In the year 964 the dread necromancer Lakhessi arrived in the southern border region with her small horde of undead. The border between Vitessa and Ebrela had always been a vague one, the line on the map more of a suggestion than a fact. Many clans lived in that border region, evading enslavement from the north and death from the south, and serving as a useful buffer from invasion in either direction. rather than continue to the north Lakhessa began to meet with various warlords and clan chiefs, most notably Rorq Bone-crusher, the young war-chief of the Iron Tooth orc clan, at the time the strongest of the 7 orc clans in the region. Rorq became her chief general and trusted advisor, as well as the great-chief of the Yedish Mafiko, the confederation of the 7 orcish tribes.
Her other generals were similarly the leaders of tribes or confederations with whom she forged various pacts. Zurkidal, the Hobgoblin Warlord, Barnak, the bugbear Boss of the White Stone clan, and head of the Pact of 3 (an alliance between the 3 mixed-race clans near the coast), and the goblins Wrogz and Droq, of the Hill Clans and HornFoot tribe, respectively. (the first being a confederation of inter-related goblin tribes living in the foothills to the east, the second being a large and powerful tribe of goblins living in the mountains proper, ostracised by the other groups for their cannibalism and brutality.)
The forging of this great alliance took another 2 years and a great deal of negotiating to settle a thousand squabbles between the many clans. When, in the year 966, they were at last ready to go to war, the word was sent out to every slave in the kingdom, “war is coming, freedom is coming, your brothers are coming.” On the same day that the allied clans made their first attack, eleven separate slave revolts broke out across Vitessa. The Battle of Southwall, the first engagement of the war, ended with only 10 deaths. most of the slaves abandoned their work and joined Lakhessi’s army. the small force of warriors protecting the town were quickly subdued and all but one of them defected. Their leader was beheaded along with nine overseers, the bodies raised from the dead to march at the front of the army.
Every battle from there onwards bar the last followed a similar path. Before the battler the Lakhessan forces would offer clemency and freedom to all who did not fight. Most of the Vitessan forces would desert, and the rest would rebel. There was very little real fighting to be had.
the Battle of the Black Tower was a different matter. The tower was heavily fortified, the only true fortress in the entire kingdom. Its guards were not simple slaves, but Kull, brainwashed orcs that had been surgically and magically augmented. The battle was long and bloody, but after more than a week of battle the Kull were overrun by superior numbers and killed. The dark mage who had ruled was unceremoniously thrown from the ramparts and killed.
The entire war took only 3 months.
The Ebrelans took advantage of that time. Marching as far as they dared into the now largely abandoned border region. There they built a 200-mile-long border wall. Initially a simple palisade wall, but they quickly began to re-enforce it with spiked ditches, covered traps, and later, squat stone towers.
Buoyed up by their previous successes, the Lakhessan army marched south against the Ebrelans wall in order to reclaim their lost homes. This proved to be a far harder task than expected. the combined forces were not trained in the military tactics of a large-scale battle, relying instead on the simpler methods of inter-clan conflicts that they had used for generations, so-called hatchet wars. These hatchet wars would usually involve 2 forces clashing and withdrawing repeatedly until one side it routed and flees, these conflicts would be short and relatively bloodless battles focused more on the honour of those fighting than on territorial gains or capturing prisoners.
This attitude carried over into the rebellion as the battles were mostly a show of strength with very little real conflict as the opposing forces would repeatedly break before the armies clashed. These battles did little in the way of providing real combat experience. The final conflict, the battle of Black Tower provided some limited experience of siege warfare but was incredibly one-sided with only 20 Krull against more than a thousand orcs and goblinoids.
The Ebrelan army on the other hand was a professional force with years of experience in both open battle and siege warfare. Their positions, increasingly heavily fortified and well-guarded by traps.
The first attempt on the wall came in 967. The Lakhessan army had collected around a small village by the name of Jandaq in the foothills of the blue mountains a days walk form the wall. This point was chosen for 2 reasons: 1) the thick forest cover meant a large force could approach the wall closer before being seen. 2) the difficult terrain had slowed construction, meaning the wall here was a simple wooden palisade with a ditch, rather than the larger stone walls further west.
the first charge consisted of 250 men, a mixed force of 80 White Fang Orcs and 30 Bugbears and 20 hobgoblins from the White Stone Clan and 120 goblins from assorted clans. much of this force was taken out by spiked pit traps before even reaching the wall and most of the bugbears were taken out by archers. Those forces that did reach the wall were brutally slaughtered by spearmen as they attempted to cross the trench, very few made it over the wall and those that did found themselves surrounded and outmatched. Of the 250 that set off, only 20 came back alive on the first day.
Over the coming month, every second day would see a fresh assault against the wall with new tactics, but always with a heavy death toll. The newly crowned Queen Lakhessa would raise the fallen as undead and add them to the next assault. Towards the end of the month a breach was at last made by bundling a skeletal goblin
she promised freedom to the enslaved races in exchange for loyalty, and with their help overthrew the old mage and installed herself as queen.
Under her Rule, the kingdom that now bares her name became a sanctuary for all those monstrous races that are oppressed by the Vathic faith. Many goblinoid and orcish clans live safely there under the condition that their dead belong to the Queen. Fields, mines and forges are all worked by the shuffling undead of those races, kept carefully under control.
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Finally Finished Reading the Design Bibles
I took a lot of notes, and while I do, unfortunately, have to keep my blog spoiler-free for my friend (who has not played 3 yet, but we're working through it) I did want to share some highlights!
Ring on Jak's chest noted to be an "Eco Ring" that channels and holds eco force, which it odd because the Warrior is the only other person that uses rings in their design.
Gameplay note: Lurkers are specifically told to only deal with anyone who strays too far from the village. meaning the village isn't a target at all. Just realized this whole thing is in comic sans
Samos the sage is noted to be a "Scholar" of Green Eco. Skin has taken on green skin after years of exposure. Elements of his design suggest a harmony and closeness with nature rather than the noted potential corruption the human body would inflict upon it.
Kiera wants to be a sage. She also likes investigating precursor technology. These are two conflicting desires that any normal youth would have, however her noted interest in tech and building is more utilized than any eco knowledge.
Samos clearly has no problems with her pursuing this path.
Piercings and tattoos exist in the time of TPL The Warrior wears Three (3) rings, pauldrons, vambraces, and leg guards. Has a similar wrapping style in his arms and wrists to Jak, and is, more or less, the only other person that seems armed and prepared for any form of combat. His hair is also green. Being defeated by Kull was a huge his to his pride. Encountering Jak and Daxter may likely have inspired him to learn form his failure and continue onward
Willard and Gordy are the only other characters with names. Names may be attributed to those in close relationships, whereas strangers or acquaintances use reserved titles exclusively
The gambler made a bet the Warrior would outlast the lurkers and lost. That's why he's poor now.
Mosquito design justified by the utilization of the snoot as a literal bloodsucking eco-eater. Design bible notates the functions of a robot for planet-creation, however the design is distinctly more battle/war based.
Overworld concept art is vibrant and much more elaborate than the prints can give off. Overhead shots give great detail on the overall look of the world, likely able to be pieced together to make a semi-cohesive map.
Personal note: Love the inclusion of stylizing the trees to keep everything on-theme Precursor temple in concept art leaves less that it was built into the mountain and more that it fell and then settled there
Jak's hair is barely up to the Warrior's shoulder.
Renegade Jak is not much taller than his younger self. Notably bulked out in some areas, but also painfully thin despite it. Could be chocked up to the dramatic style change between TPL and Renegade. May need to superimpose over feet vs head to get full scale of actual growth, if I really want to work that angle (I do not)
gets new goggles! Those are different ones entirely!
"Dark Jak is INVINCIBLE!" lol, okay fam. 'Dark Jak' taking an intense physical toll on the body makes sense, given the transformation is due to the over-abundance of dark eco in his system. Dark Jak may act as a release of excess energy as much as a dissociative defense mechanism.
Young samos definitely smokes weed. Sig apparently wears a size 18 boot. (13 inches from toe to heel) Vin wears a bowtie
Torn's Facial tattoos are asymmetrical. Both in concept and on model. (I will never draw them that way)
Torn still has many connections with the KG besides Ashelin. Left the Baron's forces for explained reasons, and wants to take the baron down for those aforementioned reasons.
Ashelin started in the KG as a recruit and "fought her way up the ranks to become a commander." Loyal to a fault, still in contact with Torn even after his desertion.
Note: The only known KG commanders are Erol and Ashelin, with Torn being a former commander himself. These two are the only ones that have unique armour tailored to their position and style. Erol with the racing suit, and Ashelin with a more "horse girl" style. Neither contain any colour consistency between them, suggesting that customized armour is a perk to being at the literal top of the military hierarchy.
All Krimson Guards have tattoos to show their loyalty to the city. Models are all copy-pasted, but it's reasonable to assume they earn/get more when ascending ranks or branching into specialized units.
Design note: Torn has a tall torso, Vin has droopy ears, and is taller than Jak
Mar's own legend has contradictory accounts of weither he died. Precursor stone was attached to his sword. Interesting design choice.
Jak is roughtly tit-height to a Rapid-Gunner Metalhead
racing vehicles are designed with a slimmer, almost body-width footprint utilizing aerodynamics and rudders over the fish design of Kiera's original model. Additionally, riders sit feet-forward in a slouched, almost laying position that puts strain on their neck to continue looking forward. Neither model displayed in the design bible have more than one rudder for mobility, which is understandable considering the high-speeds they reach. that can't be good on your back, though.
HAVEN IS PLACED THREE HUNDRED YEARS IN THE FUTURE. PERFECT. THIS IS THE FKING CONFIRMATION I NEEDED. world concept art shows land outside of haven's walls, and even more, ruined walls, beyond. small areas that look to either be stations or small inhabited areas denote life outside of the city is not only possible, but likely. The Pumping Station is NOT misty island, nor is it geyser rock. based on foliage alone, may be adjacent to the forbidden jungle.
Sewers were MASSIVE in concept. filled with metal-heads, and winding enough to get lost in easily. Would have made a great quick getaway point if there were multiple access points throughout the city Haven Forest is a sacred place, filled with stone effigy's and an offering stand in front of The Tree. A wall may have been intended to be grafitti'd
Stone carvings depicting Mar's legend would be a wonderful touch, if incorporated.
Mar buried at the crotch of a precursor robot behind a MASSIVE door that perfectly illustrates the force required to have protected the city from Metalheads. Port was intended to be a more bustling area, complete with actual BOATS. and common areas! I would have loved to see these get modeled into the game, they'd be spectacular.
The stadium was clearly the favoured child. Drill platform is one of many, sees regular activity during the day.
If Daxter's two feet tall, and each bar is a foot, Jak is Five Feet tall.
Baron Praxis is even bigger than Sig. But still shorter than the Warrior. Kiera and Jak are roughly the same height Onin's outfit is basically the ugly nike shirt Tess is Taller than Jak. Erol is shorter than Ashelin.
Jak continues to wear wrappings up to his elbows despite not strictly needing to. Other concept has his forearms free. Headcanon explanation: Hates looking at his scars, so he covers them up to avoid it being seen or asked about.
There is not explanation for the Precursors. I fking LOVE it.
Every wastelander is designed with their hair either put up or cut short to prevent it from getting in the way. Every one has a a design with a pauldron of some kind, and while their clothing isn't entirely practical, it looks light and airy enough to provide protection from at least the sun.
return of the precursor robot
the proto-names for all of the cars feature animal names! Which, while cute, clearly did not last to the final phase.
"Wastelanders love their off-road vehicles" Sir, THERE IS NO ROAD
lol, kg segway
Precursor ship is fking HUUUUGE
The planet is noted to be "unfinished"
Huge variety of flora and fauna in the wasteland. Despite being a desert, it boasts its own ecosystem of a variety of cacti and also fully fledged trees. Concept art suggests that people are able to tame and mount large desert lizards to traverse the sands (nomadic tribes, likely)
Just from the concepts alone, i can tell the entirety of the wasteland was meant to be much larger and more elaborate than the one we ended up with. More diverse life, maybe less marauders, potentially mounts outside of Spargus, the oasis is an entire area unto itself and in the game it's just a puddle. There is so much more love and care in the crafting of the ideas and concepts of this game that sadly got left to the wayside from either time or money constraints. Haven is in ruins, New areas previously unknown have been uncovered, and there's an entire world out there that has yet to be explored in full. Were this game made today, and given the time needed to make sure it was well-produced and as elaborate as they wanted, it'd easily give Nintendo's LoZ a run for its money.
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Thesis Statement: Blizzard wrote itself into a corner with Diablo 4 and are now trying to reconnect the dots to past games/lore.
Spoilers For: Diablo, Daiblo 2, Diablo 3, Diablo Immortal, Diablo 4. Pedantically discussing the larger pieces.
On a personal level what isn't considered spoilers, to me, is facts that are instantly found on any wiki, general lore in the basic of searches. Including game information, art, etc.
For Context: In Diablo 4: Season 3, Season of the Construct is led by Zoltun Kulle. Diablo 4 takes place 50 years after the DLC of Diablo 3: Reaper of Souls. Diablo Immortal is supposed to put the gap between Diablo 2 and Diablo 3. Between Diablo 2 and Diablo 3 it's 20 years. Between Diablo 1 and Diablo 2 it's 2 years.
The Focus: Game World Maps, expanding the world created in December 1996 with every iteration except Diablo 4 can be both good and bad.
The Problem: How each game ends, tying into the world "transformation" but poorly in the sense as with each iteration creates more disconnect.
And now without further ado...
In the beginning there was a town. It was cursed. The NPCS are few and far between but all serve specific purposes as you descend down into the darkness of the blighted church.
The roots heavily inspired by a table top game, Dungeons & Dragons. A lone hero fighitng to defeat the evil that has poisoned them. As the years go on this basic format warps significantly. There is no world map at this point. There is 3 character classes without limitations on what items and skills they can develop. The player can choose what points to invest in their basic stats and skills to invest in as well as some items will provide their own skills.
In Diablo 2 you are in a hodgepodge camp with other survivors. Two look familiar but not exactly. If you do look it up from Diablo 1 the Warrior, Rogue, Sorcerer are Prince Aiden [Becomes the Dark Wonderer and brings the blight of Diablo to the rest of the world], Jazreth [Becomes Diablo 2 Villain the Summoner], and Moreina [Becomes Blood Raven formerly of the Sisterhood of the Sightless Eye]. The town of Tristram has fallen a second time and a familiar face joins the journey through the lands through an ACT structure. That is the only way to orient the world. The world if Procedurally Generated while the Camps is what orient and grounds the player.
The player can choose between multiple classes this go around with more unique basses, skill trees, basic backstories. All NPCs proceed to comment on whatever you choose. Continuing to give purpose in every step as to why the player is here.
Each ACT has a completely different Tileset, with different color enemies of similar statures mixed with new ones to continue to test your mettle against. As you progress it does feel like you are traveling the world.
Lore Point:
The End of Diablo 2: The World Stone is destroyed and exposes Sanctuary more to Heaven and Hell. Wrapping up key stories like the Barbarian Tribes being scattered without purpose after losing the stone.
Everything serves a significant purpose and is extremely detailed.
These trappings are what forms a style that people continue to enjoy today in other games based on this format of using a town to ground the player in the world. Path of Exile taking advantage of this format.
In Diablo 3 you choose your class, you are a traveler who make their way to New Tristram, talk to a Familiar NPC, meet the real Protagonist of the game, retread old enemies and plot points. You do Travel the World, you do have an ACT structure tied to the World Map. You see Sanctuary for what it is. A super continent.
You do get to visit Islands and Heaven/Hell through portals. It all comes together in an established thing.
Lore Point:
Diablo Immortal: Uses the same map and locations as Diablo 3. Continuing to bridge the game between 2 and 3.
The End of Diablo 3: You kill Diablo, trapping him with the other Evils into the Black Soulstone.
The End of Diablo 3; Reaper of Souls: Malthael shatters the Black Soulstone, the 7 Evils are released into the world, the final prophecy of Adria comes true.
Your Player Character is now a retconned child of the Nephalem, you do have a background but again it doesn't play into any significant story beat as you are not the Hero of this story. You are more of a witness.
With all that being said, laid out, established...
[On one hand, this could've been the reset that this franchise needed. This could've been a great leap forward with deepening every piece in a new but familiar space. This could've been Diablo's WoW moment. It hasn't been. This is Diablo Casual.]
In Diablo 4 you are a lost person who tries to weather the storm only to stumble into the cult of Lilith and start the journey to understand her reawakening. Only to find out you're not the Hero of this Story either and you can skip the campaign by making 1 character, get past the cutscene and forget about it. You don't have to play it at all. Which means you can get right into killing demons and getting that sweet loot.
Arguably the actual Campaign is so poorly written and with how it "ends" on a cliffhanger of the real Main Character sailing away... Its mind numbing when the entire game world has been this one significant space and islands dotting around it. Heaven/Hell accessed by Portals but Heaven is silent. Hell is developed a little more interestingly but its not enough.
The Main Antagonist of the game Lilith is devolved into a cartoon villain. There was an opportunity to present these legendary characters into a more moral grey light, possibly adding real rpg components and pushing the story forward in a significant way. None of this happens.
The map is a super continent. Each significant town is a main hub with smaller places spread out. None of the previous locations are mentioned. The character classes are back to basics with only 5 without a knight type. There are distinct tile sets but the enemies are reused/recolored like Diablo 2. There are some enemies who represent classes from Diablo 3, like cultish Zakarum and the monks. But there is no grounding. There is no roots. There is no reason.
Overall the disconnect is surreal. Even more so with "story themes" [in the clinical loosest meaning] being put into Seasons and Zoltun Kulle being hunted for in season 3. It feels out of left field. It could've been tied in better with previous game mentioned Horadrim, deepening how this continent has deep dark roots to previous games. That just like trying to renovate an old house the bones will remember what was lurking there. People have in ancient times rebuilt cities on top of the same points like the city of Troy. Each iteration pancaked on top the next to do in theory better. Building its history.
I understand this is a new game in an established franchise. I understand they wanted to go back to darker, gritty roots that feel more reminiscent of Diablo 1. I understand they took almost every axed feature of Diablo 3 and put it into Diablo 4. Dedicated PvP areas, Paragon Boards, deeper but simpler character creation with builds. Wanting to provide an easier point of entry into this. I understand not everyone really cares about Lore. I understand the first two games were made by essentially the same people/team and then the next two/three games by different people. I understand that even if the original creators had stayed on it wouldn't have made any difference and its just mental conjecture.
I don't understand the why. I can't even figure out if its the execution of these ideas that's bothering me the most or whoever is allowed to write it hasn't put in the work about it. I'm not saying we need the original team back on this because that's a boring argument. I'm saying there is no cohesive structure. No one seemingly at the wheel making these decisions in a significant way that would further the story of this particular game.
It all feels out of left field. Not disappointment. Just disconnected.
Is asking more from a Billion Dollar AAA company too much? Some would say yes. I wouldn't say so. Expectations is a loaded word. Everyone has their own biases and I wouldn't mind a Diablo MMO. But perhaps Blizzard has been clouded too long with WoW. There is so much potential but it continues to feel wasted.
#diablo#games#microsoft#video games#diablo 3#diablo 2#diablo immortal#diablo 4#blizzard entertainment#blizzard#activision blizzard#disconnect#pc games#arpg#AAA#video game parity is a joke#fan#fandom#fandom culture#fandom things#story#lore
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Cold winter: Red Sonja
RED SONJA
Category: Marvel comics
We cannot talk of Conan the Barbarian without talking of his female counterpart and “rival”, the famous Red Sonja, the She-Devil with a Sword, who became THE iconic picture of the fantasy archetype of the “barbarian woman”.
Red Sonja was created by Roy Thomas and Barry Windsor-Smith in 1973, first appearing in the Marvel’s comic of “Conan the Barbarian” before getting her own comic in 1975 – though she still appeared in other affiliated comic book series, from various Conan series to the Kull ones. Marvel stopped publishing Red Sonja stories in 1995 – but she was promptly picked up by the Dynamite Comics in 2005, leading to several new series, at first keeping Marvel’s continuity before rebooting the character several times and going into various spin-off. And, of course, we have to mention other medias – such as the Red Sonja novel series written in the 80s, her apparition in the “Conan the Barbarian” television series, and a few movies done about her from the 80s to the 2000s (and with more supposedly in production).
Red Sonja lived in the Hyborian Age, a mythical long-distant past of our Earth, before the beginning of recorded history but after the fall of Atlantis. She once lived peacefully with her family in a small house on the steppes of Hyrkania – until one day a group of mercenaries came. Her entire family was killed by the vile men – her parents and brothers –, her house was burned down and she only survived because the men wanted to take her virginity. After being raped and left in front of the corpses and burning ashes of her ancient life, she cried for revenge, and her scream of rage was heard… Scathach, the Red Goddess, appeared to Sonja and gave her unmatched fighting skills, making her a fearsome and dreaded warrior… But upon one condition: that she will never have sex with a man, unless said man manages to defeat her into a fair combat.
Thus begins the adventures of Red Sonja, the She-Devil deadly with a sword (she carries a double-edged sword, but also has a small dagger if she needs it) and whose immense strength makes her able to outmatch men in wrestling or hand-to-hand combat. She travels through the lands of the Hyborian Age, slashing, beating, stabbing any kind of monster, beast or antagonist trying to prevent her adventures ; herself seemingly never carrying any scar from her various wounds. The only other thing she loves more than fighting is drinking (even though when drunk she gets even more unstable and violent than she already is), and one of her weaknesses is her near incapacity at learning how to write or read. She spends her time fighting corrupted men, defending innocents, making those that offend her pay dearly or being hired as a mercenary; she also has a recurring villainous antagonist, in the form of the evil sorcerer Kulan Gath. She even became Queen of Hyrkania at some point (to match Conan’s ascension to royalty).
Red Sonja can be recognized by various iconic elements. Her mane of red hair. Her double-edged sword (which the novels turned into her father’s old weapon, and that ended up gaining magical properties after killing so many men, sorcerers and demons). And… by her chainmail bikini. We need to talk about the chainmail bikini.
Red Sonja’s most iconic look is a bikini made of chainmail. Everybody heard about the “chainmail bikini”, and she made this look very popular in fantasy. It actually existed before – it was typical of female fantasy heroines to wear them in the 70s, but Red Sonja definitively took it to another level. She actually wore a more reasonable outfit in her first appearances, with a long-sleeved chainmail shirt, and short red pants – but the chainmail bikini look stuck to her. And… this is both what made Red Sonja iconic, and one of the culmination of Red Sonja’s criticism. Red Sonja, we cannot miss it, is a sexualized character, the very embodiment of the “sexy warrior” trope done… weirdly. Her “bikini-armor” is ridiculous, dangerous, unpractical, and is barely excused by her inhuman abilities. In fact, for a fierce and strong warrior she lacks any kind of “battling body”, being tall and slender with barely any trace of muscle. Because a female warrior has to be a sexy and beautiful warrior, that’s the rule of the 70s and 80s. And let’s not even talk about how her entire life and character is influenced by sexuality, from her “rape as backstory” to her specific weakness tied to sexual relationships… There is clearly a “woman-object” aspect here. BUT, and this is where things get important, Red Sonja is also, surprisingly, a feminist icon. Because she is precisely a fierce, strong and terrifying female warrior who equals or outmatches other men (and even defeated Conan a few times). She is as brutal, and drunk, and crass as other barbarians can be (despite her always looking like a super-model). She is a free, independent and wild figure of revenge and justice managing to get to the top in an ancient patriarchal world… Which results in a very strange, double-edged, ambiguous status of the character, both praised and dislike for how she was created. This notably led to several writers trying to come up with justifications, explanations or reflections about the “chainmail bikini”, and trying to apply some logic behind simple sex-appeal. For example in one version, Red Sonja deliberately wears this outfit to “distract” men with her beauty while she cuts their head off, using their own lust and misogynistic vision of women to make herself look less threatening and fearful – they probably can’t imagine that a sexy woman wearing nearly nothing can stab them in the heart or kick their head off. Another version rather insisted on Sonja wearing barely anything so that her immense agility couldn’t be hindered by a heavier armor. A third version even decided to have Red Sonja herself complain about the unpracticality of the bikini outfit – but despite recognizing its flaws and problems, refusing to let go of it, because with time she grew attached to it and cannot imagine herself going to battle dressed differently.
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The actual origins of Red Sonja are quite interesting… Yes, she was invented by Robert E. Howard, the same man who created Conan. But, the original character of Howard had very little to do with the character as formed by Marvel. Most notably, Howard’s Sonja, named “Red Sonya of Rogatino”, was a female swashbuckler of the 16th century Europe. Her appearance story, “The Shadow of the Vulture”, was about the siege of Vienna by the Ottoman armies in 1529. It was Marvel’s own decision to turn her into a barbarian warrior, and to move her to the fabled “Hyborian Age” of Conan, not just to surf on Conan’s big popularity at the time but also to allow various team-ups between the two characters.
That being said, the character as established by Marvel itself has been prone to various changes throughout her various incarnations and reincarnations (because yes, the topic of reincarnation is often used to explain how one version of Red Sonja dies before another pops up). For example, some writers decided that she was never raped by the mercenaries, and never received a ban on sexuality from her goddess, and in turn became a true pansexual – and I insist. She isn’t just bisexual – she is also willing to get into bed with gods, spirits and supernatural entities. Other writers also decided to get rid of her superhuman abilities and supernatural status by removing the whole “Blessed by the goddess” aspect, and rather depicting her as a woman that trained hard all of her life and became the strongest woman of her land and age. Some series add to her immense strength, swordmastery and agility the divine power to wield any weapons – which means she can turn any object into a deadly battle artefact.
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any name suggestions? both masc. i’ve got hector and biscuit for the first one and chestnut and oatmeal for the second one :)
The stitches and patch on the first friend made me think of 'Achilles'. In Greek mythology, Achilles was of course the strongest warrior there was. I also thought of Cú Chulainn*, a great warrior in Irish mythology, whose name means 'hound of Culann', which might suit the second little guy since he's a dog!
*'Cú Chulainn' has a few regional pronunciations. In the part of Ireland I'm from, it's said roughly 'kyoo hullan'. Other parts of Ireland pronounce it diffently- I've heard people say 'koo-kull-in' or 'kul-kullen'. Just pick whichever one you like best I guess
For some more conventional name choices, here are some other names with meanings that came to mind:
Hamza ('strong, steadfast', Arabic)
Ezekiel ('God will strengthen', Hebrew)
Alexander ('defender of men', Latin)
Caleb ('dog', Hebrew)
Rahim ('kind, compassionate', Arabic)
Conan ('little wolf', Irish)
As always, all meanings are correct as far as I know, look into any names you like in case there's cultural context the name site didn't cover, etc 😁
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Excerpt From A Short Story I've Been Writing Over 2 or so Years
The first strangler was scarcely through the door, before Kull leapt from his bed. Kalervo was likewise roused, but he was too late and too weak — men often are, but it is alright nonetheless. In any case, Kull swept his legs forwards, then used his hips to bring himself up to a sitting position, then jumped into action.
He lunged for the strangler’s head. The strangler, having expected a ram in the bush, instead got a wolf in the field, awake and canny, alert to an attempt to murder him. In any case, the poor bastard kicked and heaved, but Högni’s Bane took its debt. That was the first of four to die, that baleful day.
Battle — any battle is ineffable, listener. You cannot imagine it, even if you have experienced it. Kull knew this full well, as he set out sweeping the house for more. The Ukkosvärd hungered beyond its fill.
The skin tags betrayed the next.
“Kull — “ Kalervo cried out to no avail. “You must calm yourself! Lad, it’s not worth — “ The next warrior had what they called sisu, back in the day. He stood and fought, faced his fate with pride and dignity. A big man, broad-chested and big-hearted. Torbjorn the Thread-Cutter, from the lands to the west. He struck back when he heard his partner’s death, aiming a low kick towards Kull’s oncoming knees, below the belt.
“KULL!” Kalervo was begging for restraint. He was not heard, before the end.
Kull was inchoate in rage, roaring and screaming his hate. His world as he saw it was a whirl of motion, one movement quite quickly, fluidly flowing into the next. He kneed back, then stepped forth to deliver a high slash towards his foe’s chest. That terrible sword, made in sin, with the old magicks, cut the thread of the Thread-Cutter.
The third and final strangler was more cowardly. Snakebite, they called him, appropriately. He had stuck back while the others went ahead. Now, as Thread-Cutter fell, Snake nocked an arrow. His vain-hope, his ambition was to kill Kull in the confusion and chaos of battle.
Kull whirled about on the balls of his feet. He willed his words law, as a shaman. Snakebite’s perception froze. Then, it was over — or so Kalervo thought.
“Look what you’ve done, now. The place is a mess.” He shook his head, then shrugged. “Ah, well. Couldn’t be helped —” He was cut off by Högni’s Bane. Kull looked down at the short space between them, and then he turned as the fire in the house’s hearth roared. Then to Kalervo’s face, betrayed, for no good reason at all.
He grabbed the sheath and put the blade away. Then, he hung his head in his hands. Kullervo whined, like a horse whines, out of an unconscious ache. So much, so fast. That was his curse. Oh, cursed be those that think last, act first.
Kullervo, he realized, was the crooked child, raised in poor fashion. His first father, he had run from, out of fear. His second, his true father, he had killed out of anger. A child that has been in fear is, often, a creature that will fear or should be angry.
#writers on tumblr#original fiction#insofar such a thing exists#fantasy writing#fantasy fiction#Kullervo
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Vandal Savage, King Kull, Ra’s al Ghul Lex Luthor, Alexander Luthor Sr/Jr./Mazahs/Alexis/Alexandra Megistus Aqua-Mariner, Amalgam Namor, Aquaman 1,000,000 and Dead KingAtlan/Sea King/Arion/Thanatos/Kordax/The Thirst; Ocean Master Black Manta Astarte/Veronica Cale Theana, Paula/Gerta von Gunther, Bruna-Brunhilde, Gudra/Gundra, Deva, Dark Angel, Grail (Barda/Bekka/Maxima), Queen of Fables, Crow Children Gargareans, Mythlands-Cosmopolitan, Multiethnic/Omniethnic Black Adam/Sivana (scientifically copy Shazam's magic lightning), Osiris, Neron, Despero Red King Berceuse Armies of Sand(wo)men/Dr. Destinies/Red Kings Insect Queen Bee Symbeasts Wonder Woman kicks Batman's butt every time they fight because that's what happens when a normal person goes against a super of that caliber with no kryptonite factor, of course they also have similar tactical mindsets or at least fighting skills and with her superior abilities she obviously has the advantage, she will use diplomacy before resulting to violence and even lethal force if absolutely necessary, she is more powerful than Superman and has better gadgets than Batman Supes has a job and a boss, Bats has a butler and is the boss of one of the world's largest corporations, Supes may have his fortress of alien tech, Bats has even more cool stuff, Supes pines for one woman, Bats has a harem of fetish femmefatales who pine for him You can only call Waller a villain in that she'll sacrifice the one for the many, she has a moral line and whether you agree with her or not it does not move, she's made Bats back down and acknowledge she has a point the CSA the Justice Lords Antimatter Earth-3 Pocket Dimension Alexander Luthor/Mazahs/Doc Savage/Edison Rex/Axel Brass (Century Babies)/Xanatos (copy Ultimate Archmage familiar Stee/Iron Clan/Thailog shock troops)/Hank Scorpio/Oliver Warbucks-self-made man, never lost the common touch and never forgot where he came from, felt strongly that business owners had a responsibility to treat their employees fairly and had an equally great hatred of corruption I always imagined nanotech like Spawn or the Darklings, Matrix, Satin Satan Girl, Nighflame, Scorch/Fernus (succubi/nymphs) , Belinda Zee, Supra/Ultra/Ubergirl, Superior Girl, Divine, Nuclear Men, Bizarros-stronger, Smarter, faster, tougher, better looking than Supes, Ms. Gsptlsnz, OMACS, Warsuits Luthor's power armor, Havokoids, Warmaker 1s, Alphina Brainiacs Indigo, enhanced Doomsday clones (Steel/Cyborg Superman/Eradicator, Tactile TK), Doomslayer, Superdoom, World Killers, Paragon, Vartox, Amazo Rao's familiars- Flamebird and Nightwing Angelus Warriors: combined Shadowflamewing/Imperium of Mankind Double psyber Eagle egg/sunstone; Rao (god of the sun), Cythonna (goddess of ice) Yuda (goddess of the moon), Telle (god of wisdom), Mordo (god of strength), and Lorra (goddess of beauty) Familiars- Wolves, Scratch-9-Gyrinx-Sabretooth/Witch familiar/pharaoh-Alley-Kat-Abra (Sleen),Ravens (American Eagle), Monkey, Winged Unicorn, Gryphon, (Black, White, Gray, Rainbow) Phoenix, Phaethon and Savitar, the sun dogs (dragons-insect to cat to Kaiju sized)- born out of Solaris' own nuclear furnace, and heir to his hydrogen-fueled power and fury Octus, the eight-dimensional cephalopod - from the bottom of the seas of neptune. While it is impossible for creatures limited to a three-dimensional perception of the universe to fully understand his powers, his weird limpet grenades have proven to be most effective weapons. Wormhole - unfathomable denizens of the black gulfs between stars, with the ability to bend space and time to his command Flashpoint/Epsilon: Magog, Tokyo Rose- Mystic martial arts (Darklings from Darkness (as well as symbiote/Super-Adaptoid/Demogoglin) like giant robots and monsters like Kaiju as well as cyborg demonic ninjas and Samurais/Huntsclan/Snake Eyes, Mirabai, Manotaur, XXX like 666-Judge Dread-Judge Dredd and Death/Mortis, NIL-8, Americommando-Major Glory Stormwatch/Meritocracy/Protectorate: Mr. Majestic, Midnighter, Century Babies amalgam-Doc Savage, Jenny Quarx-Mystechnician, King of Cities/Wyld, John Lynch/TAO Prime/Elven Manchester Black-Telekinesis telepathy, symbiote/symbeast(s)-(Darkness/Angelus/Witchblade/Spawn), magic club, magic hat from which can pull anything; Manchester Black Americanitis John Smith- shirt with American flag and baseball bat-Shine/Bright Knight-Shade, Angelus etc Billy Butcher; Good Homelander/Major Glory-The Boys coat etc., Becky Butcher, Greg D. Mallory, Tommy Monaghan- Ace of Winchesters, Jesse Custer-Preacher, Max Damage Buck “Buffaloman” Storm- modern/future mystic Pecos Bill lasers/Super Chief/Black Bison/Flying Fox/Manitou Raven/Silver Deer/(Winged Bison belt like winged golden ram fleece-Olympian-flocks/herds of buffalotaurs)Forge/Black Condor/Nightwolf/Chief Thunder/Turok/Bravestarr/Blackstar Rodeo Paladin alternative Batman cowboy Punisher/spliced with Terraman/Deadshot/Jonah Hex/King Faraday/Slam Bradley/Tommy Monaghan/Terry Sloan/Matches Malone/Lefty Knox Thrax Von Brighthammer- Brighthammer Living Saint/Sage Illuminatus Inquisitor/Rogue Trader Dirk Torch-Axel Brass (Century Babies/Mystechnician)/Oliver Warbucks/Richard Henry Benson Dollarmation Starcloak Bruno Godkiller- Thundragoria, Neo-Primordia-life began on Earth avoid White Martians' ancient experiments so like Kryptonians plus inherit white plasma on par with Starheart/Shazam's magic lightning, Vartox/Amazo/Paragon I ship Tim and Steph, Cassandra Cain with Connor Hawke Damian with Lian Sin or age appropriate Carrie Kelly David gave Cass plenty of emotional support and positive reinforcement however shooting her until she learned to get out of the way and preventing her from learning language so that segment of her brain would read bodies instead qualify as abuse under any definition imaginable Of course Bruce can go from paternal figure second only to Jonathan Kent himself to a monster who does things like lock Dick in the Batcave and force him catch and eat rats to survive in three issues depending on who's writing him On the other hand men like him don't define the world in terms of right and wrong but strong and weak he made Cassandra strong thus to some extent he's a decent human being Slade's wife Adeline Kane may be Bruce's cousin, Kathy Kane of Spyral, Kate Kane new Batwoman wealthy military family one of Gotham's founding families along with Waynes, Elliots, and Cobblepots, Powers Thorne/Falcone/Maroni/Blockbuster/Cobblepot/Manheim I imagine Jonathan Kent like Hub McCann from Secondhand Lions can take on four guys a quarter of his age, unarmed and still beat them "I'm Hub McCann. I've fought in two World Wars and countless smaller ones on three continents. I led thousands of men into battle with everything from horses and swords to artillery and tanks. I've seen the headwaters of the Nile, and tribes of natives no white man had ever seen before. I've won and lost a dozen fortunes, KILLED MANY MEN and loved only one woman with a passion a FLEA like you could never begin to understand. That's who I am. NOW, GO HOME, BOY!" Lori Luthor Simon Valentine Darklings-symbiotes/Super-Adaptoids/Demogoblin Asteroid M(s)-Krakoa mysterium- Savageland(s) Danger (Zero-Techno-organic-Technoarchy Phalanx Barbuda Builders Most of the heroes consider Fury a good guy because the thought of him being a villain is too terrifying you will never be as bada$$ as this World War II vet from New York's Hell's Kitchen Fury started fighting the Nazis with his band of brothers the Howling Commandos first before moving onto more esoteric foes of humanity It was sometime between moving to work for the CIA and fighting a hate-ray powered clone of Adolf Hitler alongside a walking pile of rocks that Fury realized that when the going gets weird, the weird turn pro. And thus has followed a several decade long Crowning Moment Of Awesome Why he is cooler than you will ever be: He has a Flying Car, he parks this Flying Car in his Flying Base filled with Life Model Decoys and psychic spies, he's fought radioactive robots in space, he's chased a warlord to another dimension to fight psychic duels with his literal Eyepatch of Power, he's hunted Godzilla he is a Badass Normal feared by Nigh Invulnerable beings, he is feared by Nigh Invulnerable beings because he has demonstrated the "nigh" portion by killing several, he never looks at explosions, he does, however ride motorcycles through explosions while shirtless and Dual Wielding Laser Pistols, he is literally ageless, he once willingly turned himself into an Eldritch Abomination to save reality, he's beaten up Adolf Hitler on more than one occasion Captain America Cyclops and Black Panther are Marvel's Batmen Bats even says Cap would be beat him though it would take a long time Master of the World, Leader/Maestro, Kang Doctor Doom White Wolf/Man-Ape/Killmonger (K'Liluna), Mandarin Baron Mordo Demonicus, Tomi Shishido-The Hand, Apocalypse- Weapon Infinity/Super Skrulls all cool X-Men villains, Azazel Selene Sebastian Shaw Sinister,clones of Madelyn Pryor (Goblyn Queen) (Karasu and Sojobo-Tengu) Margali Szardos Amanda Sefton (Scarlet Witch Storm and Agatha Harkness are Earth's High Priestess together,Homo novissima Sublime/Arkea, Cassandra Nova Neo, Children of the Vault, Romulus Onslaught Pandemic Vargas High Evolutionary Kingpin- The Owl/Count Nefaria/Mr. Negative/The Hood HydraCap- Wolfgang von Strucker/Zemo/Viper, Hive/Kraken/Scorpio- Nick Fury's clones Master Man/Warrior Woman/Baron Blood Bricklemoore twins Maybe Dracula Vampire Kingdom on the Moon Drakulon Arkon Foreigner Sentry/Taskmaster super soldier serum The Celestials are why we have mutants and other things don't just kill humans but sometimes give them powers, they made the Eternals also Namor- He's a mutant as well why he has wings on his ankles Atlantis Pietro-Crystal-Attilan-Inhumans- take command of Kree Intergalactic Empire Charles Xavier-Lilandra- Command of Shi'ar Intergalactic Empire (Kid Omega/Zen Gunnery) Storm-Black Panther-Wakanda (Techno Organic Jungle Intergalactic Empire) Monster Island- Archipelagos off Japan and Bermuda Triangle connect through vast passageways all across the earth through the Earth hordes of giant monsters commanded by Mole Man
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The Mighty Barbarians #1 gathers warriors from across reality to save existence
The Mighty Barbarians #1 gathers warriors from across reality to save existence #comics #comicbooks #ncbd
When an unstoppable force starts consuming one world after another, sorceress Morgan Le Fey uses her magic to assemble a team of skull-cracking warriors who must somehow work together to save all of existence. There’s the young trickster Anansi, Viking shield maiden Birka, the shape shifting Nanook, and their leader, heir to a fallen kingdom and mightiest of warriors, KULL! The Mighty Barbarians…
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Yeah, I remember watching that episode where Anubis is about to invade Earth and thinking "dude, it's getting a bit ridiculous at this point, you're in the opening phase of a full-scale alien invasion, trying to keep it secret at this point is completely counterproductive, you need to start informing FEMA, first responders, etc. that the world is being bombed and invaded by space aliens, you need to start telling the regular military what a Jaffa is and what a Kull warrior is and what their capabilities are, etc., all these people will be able to handle this situation much better if they know what they're facing."
i think by the time the whole UN security council and several other major NATO governments know about the aliens, and the stargate program itself is under international oversight, and you’re building and launching an honest-to-god international space fleet to explore the galaxy and defend Earth, the whole secrecy thing seems kind of pointless. especially devoting whole episodes to keeping up the masquerade. would’ve made a lot more sense (and made the earth-based episodes more interesting) if they’d gone public in season 8 instead of just trying to keep the status quo
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Stargate Atlantis “Phantoms”
#Stargate Atlantis#SGA#Phantoms#Phantoms (episode)#John Sheppard#Major Leonard#Kull Warrior#Supersoldier#Anubis' Supersoldier#sgaedit#stargateedit#GIF#my gifs#It's not a Stargate Rewatch Rewatch#Hide and Queue
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Kull of Atlantis or Kull the Conqueror is a fictional character created by writer Robert E. Howard and portrayed by Kevin Sorbo in Kull The Conqueror 1997. Kull was more introspective than the subsequent creation, Conan the Barbarian, whose first appearance was in a re-write of a rejected Kull story.
Kull was born into a tribe settled in the Tiger Valley of Atlantis. The valley was flooded exterminating the tribe while Kull was sole survivor, living as a feral child for many years. Kull was captured and adopted by the Sea-Mountain tribe. Adolescent Kull offers a quick death to a woman judged to be publicly executed by burning for choosing a Lemurian, an age old enemy of Atlanteans as her partner. As recompense, the Sea-Mountain tribe pursue Kull attempting to kill him for obstructing the execution and drive him into exile from Atlantis.
Attempting to reach the continent, Thuria, Kull was instead captured by Lemurian Pirates. He spent two years a galley slave as an oarsman. The slaves take their freedom by mutiny and run as pirates raiding and smuggling. Kull later earns the command of his own crew until surviving losing a naval battle in Valusian waters.
Kull resolved to to become an outlaw in Valusia until His capture and incarceration in a dungeon then offered the choice: execution or service as a gladiator. He chose the latter gaining fame in the arenas of the capital, a number of fans helped to regain his freedom. Afterwards Kull joined the Royal army as a mercenary, rising through the ranks.
Approaching his thirties, is presented a mission by King Borna of Valusia to kill the sorcerer Rotath of Lemuria. Kull succeeds and is promoted to General and the command of royal army mercenaries. Borna is becoming known for for his cruelty and despotism leading to civil war consolidating power with the army's backbone of mercenaries to revolt against Bruna. Kull kills Bruna, who had killed his sons and heirs in a mad rage and usurps the throne of Valusia in his early thirties.
Kull reaches his middle forties and becoming progressively more introspective in The Mirrors of Tuzun Thune, his adventures and sorties fueled by struggling with his own mortality.
#traditional fanart#inksketch#Robert E. Howard#kull of atlantis#kull the conqueror#kevin sorbo#tall#lean#muscular man#atlantean#Sea-Mountain Tribe#warrior#slave#oarsman#pirate#outlaw#bandit#cutthroat#prisoner#gladiator#mercenary#officer#assassin#general#revolutionary#kingslayer#usurper#king#aging#mid-life crisis
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Conan the Barbarian 22 (1973) . Written by Roy Thomas Penciled by Barry Smith Inked by DN Adkins . This was a reprint of the original Conan the Barbarian story. . #marvel #comics #conanthebarbarian #barbarian #70s #conan #shaman #magic #monster #danadkins #barrysmith #roythomas #war #warrior #kingkull #kull #tara https://www.instagram.com/p/CFQ8ebiBLbf/?igshid=1odjujg08ekf9
#marvel#comics#conanthebarbarian#barbarian#70s#conan#shaman#magic#monster#danadkins#barrysmith#roythomas#war#warrior#kingkull#kull#tara
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Death knell
C’mere in Death Knell.
#meghan watches stargate#death knell#sam/jack#samantha carter#sam carter#jack o'neill#daniel jackson#teal'c#kull warrior
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Hi! I'm planning on cosplaying as an Anubis Kull Warrior from Stargate SG1 at some point and the suit of the costume has a grey pattern on it that is kind of intricate and I was wondering if you had any advice about how to create the pattern on the fabric, thank you
Hello there!
This is a job for screenprinting. I would see if anyone has created a vector for the pattern (or if you are able to copy it from reference images), since the pattern on the shirt and on the pants appears to be largely the same, just at different scale and arranged differently.
Screenprinting is the easiest way to get this level of detail in a design like this, and is likely how the original costume was created. This is a fairly simple and comprehensive tutorial on how to go about the process.
I hope that helps! Good luck :]
—Fabrickind / Q&A Staff
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